Chrome WebGL Uniform Integer Overflows

The WebGL implementation for setting uniform values with an ArrayBuffer argument do not properly handle large buffer sizes. As WASM now allows allocating large ArrayBuffers, this can lead to buffer overflows when writing to the GPU command buffer.


SHA-256 | 0bdf6d06a281ed2823e5f46ea472615509e7f1f676d5bd3238d8cfd3b783d262


Related Posts